AI Insights · Timothy · July 2023
Top 5 Space Games on iOS in Czech Republic Q2 2023
Discover the performance of the top 5 space games on iOS in the Czech Republic during Q2 2023, with insights on downloads, revenue, and active users.
In Q2 2023, the top space games on the iOS platform in the Czech Republic showcased varied performance metrics in terms of downloads, revenue, and active users. Here’s a breakdown of how each of these games fared during the quarter, based on data from Sensor Tower.
Star Wars™: Galaxy of Heroes from Electronic Arts saw fluctuating weekly revenue, peaking at around $2.4K in mid-April and then gradually declining to approximately $1.2K by the end of June. Weekly downloads showed a spike to 240 in early May but generally remained under 150 for most of the quarter. The game's active user base experienced a slight decline, starting at 2.5K and ending at about 2.1K.
Honkai: Star Rail by COGNOSPHERE PTE. LTD. had a strong start with revenue peaking at around $3.3K in mid-May, though it tapered off to about $770 by late June. Downloads were highest at launch with nearly 3K in late April but dropped to around 150 by the end of the quarter. Active users saw an initial increase to 3.4K in early May but settled around 2K by the end of June.
Infinite Galaxy from Hong Kong Ke Mo software Co., Limited reported steady revenue, peaking at approximately $1.8K in late June. However, downloads were negligible throughout the quarter. The game maintained a small but consistent active user base, starting at 105 and slightly declining to 83 by the end of June.
Eternal Evolution: Idle RPG by HK Hero Entertainment Co., Limited had a mixed performance with revenue peaking at around $1.9K in early April but dropping to about $495 by the end of June. Downloads were modest, peaking at 87 in late March and reaching 58 by the end of June. Active users fluctuated, starting at 168 and ending at 123.
Mighty DOOM from Bethesda showed a decline in revenue, starting at approximately $2.4K in late March and dropping to about $497 by the end of June. Downloads saw a significant drop from 7.8K in late March to around 565 by the end of June. However, the game maintained a relatively stable active user base, beginning at 13.3K and ending at 5.8K.
For more detailed insights and analytics, visit Sensor Tower.